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Date

April 26th - 30th 2021

Course overview

Delivered online in five x three hour training sessions, the Commercialising Software and Digital Know-how course is provides an in-depth exploration of practical methods, tools and techniques for shaping a commercially viable, market-led proposition in this challenging and rapidly evolving sector. Topics covered include:

  • What is software?
  • Assessing and protecting software
  • Taking software to Market:
    • Licensing
    • Start-up business models
    • Start-up market research and pricing
    • Start-up fundraising
  • Pitching a software project to investors
  • Sector case studies

Who should attend?

  • Knowledge Exchange and Commercialisation professionals working in Universities or Research Institutes
  • Founders of high tech start ups
  • Professionals working in Public Sector Research & Innovation
  • Technology Transfer Managers
  • Managers and facilitators of Digital Incubators or Accelerators

Online delivery

Training sessions are 10:00 – 13:00 GMT every day for five days. All timings are in GMT. Please check your time zone before booking your place.

We will be using Zoom to deliver the course, with a combination of dedicated training time and break-out groups. To attend the course, you will be access to the following:

  • An internet connection – broadband wired or wireless (3G or 4G/LTE)
  • Speakers and a microphone – built-in or USB plug-in or wireless Bluetooth
  • A webcam or HD webcam – built-in or USB plug-in
  • Or, a HD cam or HD camcorder with video capture card

You can find Zoom’s full system requirements here. Please check that your organisations IT setup allows the use of Zoom.

Accreditation and Certification

This course is accredited by the Alliance of Technology Transfer Professionals (ATTP) to provide 15 Continuing Education points which can be used when applying for professional recognition as a Registered Technology Transfer Professional (RTTP).

Course Fee

The online course costs £495 + 20% VAT per participant. Advance payment is required. To book online and pay for your place please use the form at the bottom of the page.

Places are limited and will be allocated on a first-come, first-served basis.

Please read Oxentia Ltd’s training terms and conditions in full before booking.

If you have any questions please email events@oxentia.com

Whats included?

  • 15 hours of interactive online teaching across five days
  • Access to slides and reference materials (electronic or otherwise) via our online learning platform, Oxentia Enhance
  • An Oxentia certificate of completion
  • 15 Continuing Education points accredited by the Alliance of Technology Transfer Professionals (ATTP)

Meet the trainers

Agenda

10:00 – 10:15

Introductions

Meet your trainers, fellow delegates and get a brief overview of the weeks training.

 

10:15 – 11:00

What is software?


Topics:

  • What is software and key terminology

  • Software development vs. deployment

Learning outcomes:

  • Understand the key components of software and how they relate to commercialisation

  • Gain insight into some of the ways in which software is developed

 

11:00 – 11:15 – Break

11:15 – 12:15

Assessing software


Topics:

  • Software state and software commercialisation levels (SCLs)

  • Questions to ask when assessing software projects

  • What next?

Learning Outcomes:

  • Understand some of the key issues that will influence the commercial potential of a software project

  • Discover tools and frameworks to assess software projects

  • Develop awareness of the various commercialisation routes depending on software readiness

 

12:15 – 13:00

Protecting software


Topics:

  • Key IP rights relating to software and data

  • Software copyright and patents

  • IP diligence and ownership issues

Learning outcomes:

  • Become familiar with how key IP rights relate to software

  • Understand the complexities and regional variations of software patents, and learn when applying for such a patent can be worthwhile.

  • Build awareness of some relevant copyright complexities and of the challenges produced by the existence of multiple copyright holders.

  • Learn the key questions to ask when undertaking IP due diligence on software and digital projects.

10:00 – 10:45

Protecting software continued

10:45 – 11:45

Practical Exercise 1: Assessing a software project

Read the scenarios and consider the following:

  • What Software Commercialisation Readiness Level is this project at?
  • How would you carry out due diligence (software state and ownership)?
  • What would be your IP strategy?
  • What would you do next? What would be your
    approach to commercialisation?

Learning outcomes:

  • Put into practice tips and advice on how to assess and protect software and digital projects
  • Consider the IP and commercial implications of
    developing early stage software and digital projects

 

11:45 – 12:00 – Break

12:00 – 13:00:

Taking software to market: Licensing

Topics:

  • Introduction to software licensing
  • What is Open Source?
  • Examples of Software Licensing

Learning outcomes:

  • Develop an understanding of how the different components of software can be licensed
  • Become familiar with the implications of open source in relation to licensing
  • Build awareness of different types of software licenses and how they can be implemented in real-world examples

 

 

10:00 – 11:15

Practical Exercise 2: A licensing case study


Read the scenarios and consider the following:

  • What would you license? What type of license would you have?
  • How would you package the software? What terms would you have?
  • How would you price it? What fees would you have?
  • How would you monitor the Licensee’s use of the
    software?
  • How would software upgrades fit into the license deal?

Learning outcomes:

  • Consider the implications of different license types and terms in different scenarios
  • Understand how license structure and pricing may vary across different applications, markets, and end-users/licensees.

11:15 – 11:45

Taking Software to Market: Start-up Business Models


Topics:

  • What is a business model

  • Business models for software / digital businesses

  • Business modelling tools

Learning outcomes:

  • Develop a shared understanding of business models

  • Understand what makes business models distinct for software and digital businesses

  • Become familiar with business modelling tools

 

11:45 – 13:00

Taking Software to Market: Start-up Market Research and Pricing


Topics:

  • Tools and frameworks to identify and research your target market

  • Techniques for estimating price and revenues

Learning outcomes:

  • Learn how to identify and research your target market

  • Understand the importance of testing assumptions around your business in your target market and shaping your value proposition around your target customer

  • Discover some tools and techniques to estimate the price for software

10:00 – 11:30

Taking software to market: Start-up fundraising


Topics:

  • Start-up fund raising

  • Types of Investors

  • Case study: Software Project

Learning outcomes:

  • Understand the funding landscape for high growth tech start ups

  • Types of investors and what they’re looking for

  • How to raise funds via several routes

  • Common pitfalls, challenges and solutions

 

11:30 – 11:45 – Break

11:45 – 13:00

Practical Exercise 3: Pitching a Software Project to Investors


Read the scenarios and consider how you would pitch the idea to the following investor types:

  • Venture Capital (VC)

  • Angel Investor

  • Crowdfunding

Learning outcomes:

  • Understand key decision making criteria of different types of investors

10:00 – 12:30

Practical Exercise 4: Sector Case Studies


Topics:

  • Common themes across different software sectors

  • Case Study 1: Digital Health

  • Case Study 2: Autonomous Vehicles

Learning outcomes:

  • Understand some of the common themes surrounding the commercialisation of digital services and products in new software sectors

  • Discover the opportunities and challenges faced when commercialising software and digital ideas in these rapidly evolving sectors

 

12:30 – 13:00 / 17:30 – 18:00:

Course Summary

A recap of the learning outcomes from the last five days

 

Book your place

Full price £495.00 + 20% VAT (£594.00).

To book your place on the course, fill out the form below and click on the ‘Buy’ button. This will take you through to our our secure PayPal payment gateway to pay via credit or debit card (you don’t need a Paypal account, you can just click the grey ‘Check Out’ button). Please note that the PayPal price is inclusive of VAT, once the transaction is completed our accounts department will issue you with an itemised receipt including the VAT.

If you are unable to pay online using credit or debit card, you can request an invoice to pay via bank transfer/BACs payment by emailing events@oxentia.com with your details.

If you’re booking on behalf of someone, enter your name in the ‘Booking details’ field and the trainees name under ‘Trainee Details’.

Please read Oxentia Ltd’s training terms and conditions in full before booking.

If you have any questions, please email events@oxentia.com

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Trainee Details

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